Work Experience
Disney - Software Engineering Intern
June - August 2026
Created a full-stack application centralizing Marketing Science tools for projected and actual advertising spend across TikTok, YouTube, and Instagram
Automated the generation and management of projected spend data for Disney titles across social media platforms
Contributed ~20 merge requests and 10,000+ lines of production code across Marketing Technology projects
Resolved bugs, migrated data, and implemented feature updates across existing applications
Reviewed team merge requests and collaborated on the software development workflow
June - August 2025
Engineered a distributed wireless network of 10 Raspberry Pis to recreate the functionality of a 1970s Chilean operations control room for the How to Design a Revolution exhibition
Maintained the system and resolved runtime issues during public operation, supporting a seamless experience for 50,000+ visitors
Authored technical documentation, GitHub resources, and simplified maintenance guides for museum staff
Reality Hack Inc. - Head of Logistics (2024) and Head of Finance (2025)
August 2023 - Present
Host the world's largest mixed-reality hackathon, serving 500+ hackers and 1,000+ guests annually
Curate custom hardware kits and a hardware "buffet" for participants while managing associated logistics
Produce starter code, technical documentation, and runtime support for hackers
Oversee more than $200K in sponsorship funding and event expenses
MAS Corp. - Part-time worker
June - August 2023
Filed, organized, and archived thousands of forms and invoices
Created and optimized accounting spreadsheets
Recognized for productivity, availability, and collaboration in a fast-paced office environment
Research Experience
Cicata - Summer Research Project
Time spent: Summer 2024 (June 2 - Aug 3)
Conducted research at CICATA in Querétaro, México, on bladeless wind turbine technology
Modeled 20+ custom components in CAD to develop a functional prototype
Tested the prototype through repeated field experiments using simulated water and air streams
Reflective Make-AR In-Action - Volunteer Undergraduate Research
Time Spent: January - May 2023
Created an augmented reality system providing step-by-step tool and project guidance with in-action reflection
Assembled a custom PCB to read sensors embedded in tools used with the AR system
Integrated speech-to-text and text-to-speech, enabling AI interaction through AR glasses